hydralab

PELTING TOOLS

(version 1.5.4 for Maya 6.x-8.x) - linux/windows/mac compatible

MOVIES (click to open from internet) - Quicktime 7.0 sorenson3 format

BASIC WORKFLOW

The basic how-to

ORIENT VERTEX

how the orient vertex can help orient your mesh

PARTS PELTING BASIC

pelting in parts, while maintaining a link to the original object

MODEL VIEWS

viewing the pelt with baked normals

FLEXI FRAMES

Modify the shape of the frame while pelting

MULTI PELT & LOCK PELT

locking one pelt group, while simulating another

PER VERTEX SPRING CONTROL

Add per-vertex springs, controlled by a dedicated slider

FRAME ATTRACTORS

Slide springs around the frame

SCRIPT COMMANDS

The automated PeltingTools

SCRIPT COMMANDS - HOW TO

The automated PeltingTools explained

FULL BODY PARTS PELTING

The process for a full body (simple version)

BASIC UV TWEAK

The run down of the tweak toolset

TWEAK FOR NON-PELTED MODELS

Tweak works on any model!

UV TWEAK WORKFLOW

The basic pelting -> uvtweak workflow